tag:blogger.com,1999:blog-1345798792585414227.post6546769158267811850..comments2023-09-25T15:31:09.296+01:00Comments on Leaflocker: What's Brown and Schticky?UnwiseOwlhttp://www.blogger.com/profile/09466448988499591715noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1345798792585414227.post-83111417533405079932016-08-26T04:48:24.044+01:002016-08-26T04:48:24.044+01:00What a coincidence! I also need to play more Istan...What a coincidence! I also need to play more Istanbul! Got any time free this weekend for some cardboard?Markhttps://www.blogger.com/profile/05842067108441840171noreply@blogger.comtag:blogger.com,1999:blog-1345798792585414227.post-56436440488776279902016-08-26T00:54:21.932+01:002016-08-26T00:54:21.932+01:00I think my favourite thing about Between Two Citie...I think my favourite thing about Between Two Cities is that so far our games have been very collegial. It's not a competitive, cutthroat game. The "meanest" actions you're going to take are to sweettalk your neighbours into doing things that favour you - but that sweettalk usually takes the form of "hey if you do this, it will make both of *your* cities better".<br /><br />I wonder if this is a common play experience, or whether we are just yet to sully the game.<br /><br />Have you played Istanbul with the Coffee expansion yet? I think it picks up the pace nicely. In regular Istanbul I feel like the end of the game can be anticlimactic, waiting to be put to death and hanging on turn by turn attempting to block. The Coffee expansion opens things up a bit - it gives you freedom to do what you want and not as much struggle over the same locations to get victory points.<br /><br />In a way it also makes your failure more inevitable, which to me I think is a good thing as you're not stuck in limbo chasing the leading player around. The addition of an uncapped resource means you can get a lot of stuff done quite speedily too, making a wagon-less build viable.<br /><br />As far as light/heavy fair goes, I generally like winners of the Kennerspiel because theoretically they're well regarded so my time sitting down and playing it won't be in vain. For me, I balk at the idea of sitting down to the table for a game with an advertised play length longer than an hour. I don't mind if games go longer if I'm enjoying them though ;)<br /><br />I think I need to play more Istanbul.<br /><br />Also also have you played Patchwork? Would be interested to hear your thoughts on it. I'd seen mixed reviews of it but finally got a chance to play it myself. It's one of those games I think I'll enjoy going out to a library and borrowing rather than owning for ourselves.Aletheahttps://www.blogger.com/profile/00761127368478080549noreply@blogger.com